Delavarane Kohan
February 2017Delavaran-e Kohan is a game made in a two-day game jam. It’s a competitive game with ATB mechanic and RPG elements. I was inspired by Persian miniature for the game’s art style.
- Game Engine: Unity
- My Role: Visual Designer, Game Designer, Animator
I enjoy trying new positions and practice new skills in a safe environment like game jams. I usually push my boundaries and play the roles that I don't usually follow professionally. For this game, I put myself in the shoe of an artist and tried to find a fitting and interesting art style for our short game development experience. I think it turned out great!