Woodfarer

December 2017 - March 2018

Woodfarer is a Forest-Crawling game in which you explore different areas of a cursed forest and gather spirits to lead them to the exit. Use the spirits you've collected to fight enemies and solve some puzzles. Woodfarer was a Cologne Game Lab BA1 student collaborative project.

  • Game Engine: Unity
  • My Role: Game Designer, Animator

I was reponsible for the design of the game. I designed the procedural map generation system, the combat and enemies, and the general progression. I also rigged and animated the characters in Unity.